I dive into the world of Karnage Chronicles once more, this time focusing on the artistic design - and completing level 2.
Had a fun time in this journey, experimenting more with movement and learning of the sprinting function. I can stride swiftly through the level without motion sickness - which is good, as this is a fear that many VR gamers have, leading to more games adopting teleportation as the primary movement scheme. When Teleportation is incorporated as a key mechanism of gameplay, so be it - but in many cases, full locomotion provides a much more fluid and immersive experience.
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